class
#include <OE/Graphics/3D/Light.hpp>
Light
Contents
Derived classes
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template<class T>class GenericLight
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template<class T>class GenericLight
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template<class T>class GenericLight
Constructors, destructors, conversion operators
Public functions
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void setPosition(Math::
Vec3f position) pure virtual -
void setColor(Math::
Color4f color) pure virtual -
auto getPosition() -> Math::
Vec3f pure virtual - void fillBuffer(Shader* shader) pure virtual
- auto getRequiredDefinitions() -> ShaderDefinitions pure virtual