class
#include <OE/Platform/OpenGL/GLBuffer.hpp>
GLBuffer
Contents
Base classes
- class Buffer virtual
Derived classes
- class GLIndexBuffer
- class GLVertexBuffer
Public static functions
- static auto MappedPointerModeToGL(MappedPointerMode mode) -> GLenum
Constructors, destructors, conversion operators
Public functions
- auto getID() const -> GLuint
- void bind() const override
- void resize(const unsigned int size) override
- void setData(const unsigned int size, const void* data) override
- auto mapPointer(MappedPointerMode mode) -> void* override
- void unmapPointer() override