class
DeferredRenderer
Contents
Base classes
- class Renderer3D
Constructors, destructors, conversion operators
- DeferredRenderer()
- ~DeferredRenderer() virtual
Public functions
- void end() override
- auto getGBuffer() const -> FrameBuffer*
Protected functions
-
auto generateGBuffer(const Math::
Vec2i size) -> FrameBuffer* - void geometryPass()
- void lightningPass()
- void skyboxPass()