class
D3DRenderTexture
Contents
Base classes
- class D3DTexture
Public static functions
- static auto TextureDimensionToRTVD3D(TextureDimension dimension) -> D3D11_RTV_DIMENSION
Constructors, destructors, conversion operators
- D3DRenderTexture(TextureProperties properties, ID3D11Texture2D* texture)
- D3DRenderTexture(TextureProperties properties)
- ~D3DRenderTexture()
Public functions
- auto getRTV() -> ID3D11RenderTargetView*