template<class CB>
OrbitEngine::Graphics::D3DConstantBuffer class

Base classes

template<class T>
class UniformsPack
class D3DBuffer

Constructors, destructors, conversion operators

D3DConstantBuffer()

Public functions

void bind(const ShaderBuffer& buffer, ShaderType shader_type, Shader* shader) const override
void bind(unsigned int slot, ShaderType shader) const
void bind() const override
void setData(const CB& data) override