class
#include <OE/Platform/OpenGL/GLContext.hpp>
GLContext
Contents
Base classes
- class ContextImpl
Public static functions
- static auto GetCurrent() -> GLContext*
Constructors, destructors, conversion operators
- ~GLContext() virtual
- GLContext(WindowImpl* window) protected
Public functions
- void prepare() override
- void present() override
- void makeCurrent(bool active) override
- auto getName() -> const std::string override
- auto getAPI() -> const RenderAPI override
- auto getInfo() -> const GLContextInfo&
- auto isExtensionAvailable(const std::string& ext) const -> bool
Protected functions
- void contextInitialized() override