class
D3DContext
Contents
Base classes
- class ContextImpl
Public static functions
- static auto GetCurrent() -> D3DContext*
Constructors, destructors, conversion operators
- D3DContext(WindowWindows* window = 0, D3DContext* sharedContext = 0)
- ~D3DContext()
Public functions
- void present() override
- void makeCurrent(bool active = true) override
-
void resizeContext(Math::
Vec2i size) override - auto getName() -> const std::string override
- auto getAPI() -> const RenderAPI override
- auto getDevice() -> ID3D11Device*
- auto getDeviceContext() -> ID3D11DeviceContext*