class
#include <OE/Graphics/2D/ParticleModules.hpp>
TextureModule
Contents
Base classes
- class ParticleModule
- Base particle module.
Constructors, destructors, conversion operators
- TextureModule(ParticleEmitter* emitter)
Public functions
- void setTexture(Texture* texture)
- void initParticle(Particle* particle) override
- Called when a particle is created.