class
GLVertexArrays
Contents
Public static functions
- static auto TopologyToGL(Topology topology) -> GLenum
Constructors, destructors, conversion operators
- GLVertexArrays(Topology topology)
- ~GLVertexArrays()
Public functions
- void setTopology(Topology topology)
- void push(VertexBuffer* buffer)
- void bind() const
- void drawElements(const unsigned int count, const unsigned int offset) const
- void drawArrays(const unsigned int count, const unsigned int offset) const