class
#include <OE/Platform/OpenGL/GLStates.hpp>
GLStates
Contents
Base classes
- class States
Public static functions
- static auto CullModeToGL(CullMode cullMode) -> GLenum
- static auto FunctionModeToGL(FunctionMode functionMode) -> GLenum
Public functions
- void setBlending(BlendState enabled) override
- void setCullMode(CullMode cullMode) override
- void setDepthTest(FunctionMode depthMode) override
- void setStencil(FunctionMode stencilMode, StencilOperation operation) override
-
void setScissor(Math::
Scissor* scissor) override - auto cache(GLenum key, GLuint value) -> bool
- void GLEnableDisable(GLenum type, GLboolean enabled)
- void GLEnableDisableColorMask(GLboolean enabled)