OrbitEngine::Graphics::D3DMesh class

Base classes

class Mesh

Constructors, destructors, conversion operators

D3DMesh(void* vertices, unsigned int vertexSize, VertexLayout* layout, const std::vector<unsigned short>& indices)

Public functions

void drawIndexed(unsigned int count, unsigned int offset = 0) override
void draw(unsigned int count, unsigned int offset = 0) override