class
#include <OE/Platform/Direct3D/D3DMesh.hpp>
D3DMesh
Contents
Base classes
- class Mesh
Constructors, destructors, conversion operators
- D3DMesh(void* vertices, unsigned int vertexSize, VertexLayout* layout, const std::vector<unsigned short>& indices)
Public functions
- void drawIndexed(unsigned int count, unsigned int offset = 0) override
- void draw(unsigned int count, unsigned int offset = 0) override