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OrbitEngine::Graphics::BRDFLUT class
#include <OE/Graphics/3D/BRDFLUT.hpp>

Contents

  • Reference
    • Base classes
    • Constructors, destructors, conversion operators
    • Protected variables

Base classes

class LookUpTexture

Constructors, destructors, conversion operators

BRDFLUT(unsigned short integratedBRDFSize = 128)
~BRDFLUT()

Protected variables

FrameBuffer* m_BRDFFrameBuffer
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